8.16.2009

10:36 PM

Wings Of Apocalypse X !

By RekcahDam
The Wings Of Apocalypse development team has started a new project dubbed Wings of Apocalypse X (tentative title).We intend to keep this blog and the demo available but, we have no plans of posting any new material on this blog.

For the latest news on the Wings of Apocalypse series please visit www.wingsofapocalypse.com or http://wingsofapocalypsex.blogspot.com!
 

5.01.2009

11:13 AM

DEMO *Released*!

By RekcahDam

Minimum hardware requirements
Operating Systems:Windows XP or Vista
RAM: 256M
Processor:1.3 Ghz Intel Celeron M or any comparable AMD/Intel Processor
GPU: ATI 9000, Nvdia Geforce 4MX 32 MB or a equivalent OpenGL compatible GPU
150 MB of hard drive space is required !
Note: If you meet the minimum requirements and have performance issues please lower your resolution in 'Options' at the 'Display' menu.

Controls
Default controls are mapped to the keyboard. Movement controls are mapped to the arrow keys and fire is mapped to the 'Z' key. To activate your shield press the 'X' key on the keyboard. The controls may be changed in the Options menu under “Controls” by pressing the 'Esc' key anytime during gameplay. You may also use a gamepad to play this game.
Note: Please use the mouse to select the gamepad map and keyboard mapping menus.
Gameplay
Wings of Apocalypse sports much of the same gameplay mechanics as many other shoot em ups but with a twist! Each character in the game has Deflector Shield in which he or she may deflect enemy attacks of the same color. For example; Naomi's Deflector Shield is Red, therefore she may only deflect Red enemy fire!
Depending on which character you choose, the difficulty of the game will change. Although the environment is exactly the same for each character, the opportunity to deflect enemy attacks are not. If the player chooses Roger he/she will be able to deflect almost all attacks because there are usually more blue enemies in the game. In other words Roger is easy difficulty, Bryan medium and Naomi Hard.
Known Issues
-On some system configurations Wings of Apocalypse has been known to perform poorly after the initial installation. If you are experiencing this, restart your computer to fix the problem.
-Performance is significantly decreased when the SLI feature is enabled for Nvidia video cards
-Wings of Apocalypse does not scroll properly when the SLI feature is enabled for Nvidia video cards
-If you use your keyboard or gamepad to select the keyboard or gamepad mapping menus you may have issues with your controls. A quick fix is to always select the keyboard or gamepad mapping menus with the mouse
-Windowed mode doesn't always work properly

Credits
Programming:
Roger Hicks
3D Modeling and Texturing:
Brian Terwilliger
Character Art:
Naomi Baker
Music and Sound Composition:
Roger Hicks
Anthony Kirkland
Voice Acting:
Anthony Kirkland as 'Bryan'
Roger Hicks as 'Roger'
Kara Lin as 'Naomi'
Terry Moore as 'Mission Control'
 

3.22.2009

6:31 PM

WoA v0.58... TEXTURED!!!

By RekcahDam
Download WoA v0.58 TEXTURED here (link has been removed) !

As some of you may know already, the previous version of Wings of Apocalypse had a good deal of textures missing. This new version is fully textured and it looks beautiful thanks to Brian (aka:RawNuts) !

Here's a render of the completed level for your viewing pleasure!
 

12.24.2008

11:30 PM

Merry Christmas!

By RekcahDam


Wings of Apocalypse v0.58 is now available for download (link has been removed)!
Download the binaries/portable version here!

Story (short version)

The human race is under attack by what is known to be an alien force. To combat this force a unified military has formed temporarily. After being on the defensive for many years EUM ( Earths Unified Military) gathered an Aerial Assault team to carry out extremely dangerous missions and battle objectives. To do this, EUM gathered together the best pilots around the world into 5 teams. The story begins with AA Team 5. Their operation is code named “STOP APOCALYPSE.”


Gameplay

Wings of Apocalypse sports much of the same gameplay mechanics as many other shoot ups but with a twist! Each character in the game has Deflector Shield in which he or she may deflect enemy attacks of the same color. For example; Naomi's Deflector Shield is Red, therefore she may only deflect Red enemy fire!

Depending on which character you choose, the difficulty of the game will change. Although the gameplay is exactly the same for each character, the opportunity to deflect enemy attacks are not. If the player chooses Roger he/she will be be able to deflect almost all attacks because there are usually more blue enemies in the game. In other words Roger is easy difficulty, Bryan medium and Naomi Hard.




Controls

Default controls are mapped to the keyboard and mouse. The 'W' key is up, 'S' key is down, 'D' key is right and 'A' key is left. Use the left mouse button to Fire and right mouse button to activate your Deflector. In order to change the position of the deflector with the mouse you must move the red-yellow cursor in the direction and position you desire to deflect by moving the mouse. Once the cursor is in the desired direction and position, press the right mouse button in order to activate the Deflector and release the right mouse button to deactivate it.

The controls may be changed in the Options menu under “Controls” by pressing the 'Esc' key anytime during gameplay. You may also use a gamepad to play this game. We recommend a gamepad with a right and left analog and shoulder buttons to play this game. The right analog stick on a gamepad will automatically map itself to the Deflector controls.

Note:It is recommended for the Player to use a Xbox 360 Controller for the best control experience!


Minimum Hardware Requirements.

Operating Systems:Windows XP or Vista

RAM: 256M

Processor:1.3 Ghz Intel Celeron M or any comparable AMD/Intel Processor

GPU: ATI 9000 or Nvdia Geforce 4MX 32 MB

200 MB of hard drive space is required !


Known Issues

-On some system configurations Wings of Apocalypse has been known to perform poorly after the initial installation. If you are experiencing this, restart your computer to fix the problem.

-Some textures are missing.

-Windowed mode doesn't always work properly

-Performance is significantly decreased when the SLI feature is enabled for Nvidia video cards

-Wings of Apocalypse does not scroll properly when the SLI feature is enabled for Nvidia video cards






 

11.13.2008

1:37 AM

WoA Gameplay Teaser

By RekcahDam


EDIT 11/30/2008 :
Wings of Apocalypse is now in competition at www.igf.com (Independent Games Festival) ! The official page for the entry can be found here at http://www.igf.com/php-bin/entry2009.php?id=734.

After checking out the other IGF entries, I can tell that this is going to be a very close competition as we are going up against 225 other independent games. Some of which have blown me away with their creativity, uniqueness and just overall "fun factor" ! Wish us luck as we wait for the results sometime in January of 2009!

You can check out the other 225 entries for the Independent Games Festival here.
 

10.15.2008

10:26 PM

WoA Trailer !!!

By RekcahDam
Enjoy!



EDIT: The HD version of this trailer can be viewed at http://www.vimeo.com/1997240
 

9.10.2008

6:55 PM

New Designs *Updated* !

By naomiful



and updated naomi and bryan from design to basic color ideas. roger's hand and helmet are coming up very soon, just updating to give a heads up!
 

9.02.2008

8:07 PM

New Designs!!

By naomiful



bryan naomi roger

erm.... new designs!!! hahaha.. sorry for the long wait. been super busy, and on top of that super busy. i've gotten a bit better at drawing though i think, and i'm glad to say this is the final designs... i promise to color them! hahaha enjoy
 

6.28.2008

10:53 PM

Test Menus

By RekcahDam
Thanks to Naomi's incredible artwork I finally have a reason to show off some of the menus that we are currently using for testing the game. Enjoy!

 

6.25.2008

8:36 PM

Naomi, Roger, Bryan !

By naomiful
weeeeeee: Naomi, Roger, Bryan


these are the greyscales for the characters in character selection. we "plotted" to have something else go along with them which i wont reveal cause i don't wanna be a liar hahaha

 

6.05.2008

1:10 AM

WoA Revival

By RekcahDam
Surprise! :)

 

3.25.2008

11:55 AM

Paint

By naomiful
I'm finally able to settle down and get my junk together and continue with the painting aspect of the game. Haha sorry guys! ^_^; I think this will be my approach to the avatar thingies when they are speaking, more painterly than really tight.

Talks in the ranks say that this game will be finished by the end of the year in the hopes of entering some kind of competition. Soooo... that means one individual on the team (me?) needs to get crackin'. This one was naturally the easiest and I just wanted to update and show I'm not dead or anything. Mike and Roger are next. ;)

 

3.13.2008

4:43 PM

Build 3 High Quality

By RekcahDam
Some people have said that the video in my last blog post was too blurry or that they couldn't see some of the details. So I've decided to upload the full quality video to mega upload for all you quality buffs. Make sure you have the xvid codec installed into your media player.

Heres the link! : http://www.megaupload.com/?d=R9V65BBI
 

3.12.2008

2:53 AM

Spring Break! .....means more work :)

By RekcahDam
This week is spring break and the also the perfect week to get a lot of work done on the Wings of Apocalypse game engine! So I've decided to give you guys a peak at what I've been working on so far. The following video shows off some basic menu functionality , sound playback , and collision detection. The menus and level shown in this video are for test purposes only and will not be in the final build of the game! All the menus you see in this video are place holders for better looking menus that will come later on. Enjoy!


EDIT: I just noticed that the sound is really loud and can get annoying. So make sure you turn the sound down a bit.

 

3.01.2008

10:44 PM

Most cliché angle ever?

By StunWar
...quite possibly

So this is a render to show off the texturing on the fighters. (WARNING: dynamic angle and motion blur may not represent the final game, lol)

Background is this image from http://www.cgtextures.com





For those of you actually interested in the textures, here is a boring old shot without any fancy motion blur. *yawn*
 

2.26.2008

5:31 AM

Mike and Naomi

By naomiful
The bust thingies with the words for the talking parts. Sorry Roger you are still to come, very soon though. :) Color still to come as well.



 

2.24.2008

7:47 PM

Some models

By StunWar

3 of the fighter models.
 
7:06 PM

Controls and Animations

By RekcahDam
A small peak at the controls and animations of Wings of Apocalypse.

 

2.18.2008

9:39 PM

Stage 1 and 2 feel

By naomiful
Quick colors for this to try and get things moving on the color end... more updates soon on the others.
`

 

2.15.2008

3:19 PM

Wings of Apocalypse

By naomiful
Process work on the characters: things will be becoming more digital from now on since I actually have my computer ;/
`